Vehicles used in ArmA3 (not final status):
Land:
Plasan M-ATV
Merkava 4M Tank
Namer APC/IFV/AFV
Patria MCV
Fennek ARC
AN/PVS-15 NVG
Air:
RAH-66 Comanche (2)
Mi-48 Kajman (2,3)
F 35 A (2)
Sea:
RHIB
Abstute Class submarine
Weapons (not final status)
Handguns:
Submachine guns:
Scorpion EVO 3?
Assault rifles:
Mk 20(FN2000)
CZ 805 A1 BREN ?
Tavor TAR-21
Snipers rifles:
M 14 EBR
Barret M95
GM6 Lynx Anti material rifle
Shotguns:
N/A
AA/AT Launchers:
N/A
Machineguns:
KAC LMG
Mounted weapons:
M312
Special weapons:
AP mines
Tactical gear:
AN/PVS-15 NVG
Load bearing vests
ACO sight
ARCO sight
Munitions:
DAGR
6.5x38 mm bullets
Extended list (not final status)
-Underwater Ops
-Volumetric clouds
-HALO
-All the buildings on Lemnos can be entered and are destructible .
-Weapon modification on the fly is now possible.
-The net code is being optimized. Ivan said more players that on OA should be possible.
-RTT ( render to texture ) is confirmed.
-3D editor is confirmed.
-Action menus will be improved
-Helicopter sounds will be on par with the ones in TOH.
Location:
Rich & authentic environment:
Explore the unsurpassed modern ground combat experience set on the authentic Mediterranean island modeled from the real geographic data.
The island is 2.4 times bigger then Takistan .
The island will have 50 villages .
Characters (not final status):
Captain Scott Miller
Factions (not final status):
BLUFOR: NATO
OPFOR: Iran
INDEPENDENT: N/A
Последний раз редактировалось Skuns; 11.08.2011 в 11:33.
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